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AI Insights · Timothy · October 2024

Top 5 High Fantasy Games on iOS in Lebanon: Q3 2024 Performance

Discover the performance trends of the top high fantasy games on iOS in Lebanon during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 High Fantasy Games on iOS in Lebanon: Q3 2024 Performance

In the third quarter of 2024, the high fantasy gaming genre on iOS in Lebanon showcased intriguing trends in terms of downloads, revenue, and user engagement. Here’s a closer look at how the top five games performed during this period, based on data from Sensor Tower.

Clash Royale by Supercell witnessed a fluctuating revenue trend, starting at approximately $1.8K in early July and peaking at around $2.1K in early September. Weekly downloads remained relatively stable, hovering between 500 to 600, with a notable peak at 664 in the final week of September. Active users saw minor variations, beginning at 13.5K, peaking at 13.9K mid-September, and declining to 11.3K by the end of the quarter.

War and Order from Hong Kong Ke Mo software Co., Limited experienced a decline in weekly revenue, starting at $1.8K and dropping to $248 mid-quarter, before climbing back to $1.6K by the end of September. Downloads were minimal but showed a slight increase to 21 in the last week. Active users remained low yet steady, fluctuating around the mid-40s to low-50s.

Evony by TOP GAMES INC. saw weekly revenue peak at $1.4K in early September, with a consistent pattern observed throughout the quarter. Downloads increased significantly from 50 in early July to over 1.2K by the end of September. Active users saw a strong upward trend, growing from 974 to 2.8K by the quarter's close.

Squad Busters, also by Supercell, showed a decline in downloads from over 700 at the start of July to a low of 123 in early September, before rebounding to 373 by the end of the month. Revenue followed a similar pattern, peaking at $1.5K mid-July and then stabilizing around $600-$700 by the end. Active users dropped sharply from 157 to 30 mid-quarter, with a slight recovery to 105 by late September.

Finally, Clash of Clans, another hit from Supercell, maintained a stable download rate, fluctuating between 450 and 700. Revenue varied, starting at $1.2K, dipping to $535 in late July, and finishing strong at $1.6K in September. Active users saw a gradual decline from 20.6K to 16.7K over the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024